Our inspiration for the project derived from forced Perspective art & the video games of our youth, basically a dream project for any 80's kid. So we did what no one else had dreamed of doing - we made a 10,000 sqft 3D designed ford perspective art piece. We then designed an incredible video game world, hired a large format muralist and dedicated a lot of man hours to bringing it to life. Of course we could leave out the infamous Boss level.